Installation
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Go to the download section and select the version compatible with your installed version of Wwise, then download and follow the installation instructions below.
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Open the Audiokinetic Launcher and go to the Plug-ins tab. Under INSTALL NEW PLUG-INS section, select Add from directory then Add from archive.
- Locate your downloaded archive and select it. The Launcher will then proceed to extract the plug-in. You are now ready to use your plug-in within Wwise!
For instructions on how to set up the plug-in please proceed to Using atmoky Ears or watch this short introduction video (opens in a new tab) video on Youtube.
Unity and Unreal integration
In Unity/Unreal tab, locate your project and click on Modify Wwise in project. In order to install required libraries in your Unity/Unreal project, click on Modify.
For Unreal only, you will have to recompile your project following the below steps:
- In a text editor, open
<Unreal Project>/Plugins/Wwise/Source/AkAudio/AkAudio.Build.cs
Locate this line:
AddWwiseLib(Target, “AkRecorderFX”);
Under it, add the following line:
AddWwiseLib(Target, “atmoky Ears”).
- Recompile your game