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Installation and Update of the Unity Integration

Installation

Please follow the steps below to integrate the trueSpatial plug-ins into your Unity project with FMOD integration.

Install the integration package

Download the atmoky trueSpatial FMOD Unity integration. In your Unity project, open the Package Manager (Window -> Package Manager).

Click, the upper left + button and select Add package from tarball... and select the downloaded com.atmoky.truespatial-fmod-x.x.x.tgz package file.

In case you (or your system) have already uncompressed the package, you might need to rename the file-extenstion from .tar to .tgz. If it’s already been unpacked, you can use Add package from disk... instead and select the package.json file.

Alternatively, you can also add the package via the manifest.json file, by adding the following line to the dependencies section:

"com.atmoky.truespatial-fmod": "file:path/to/com.atmoky.truespatial-fmod-x.x.x.tgz",

Import the runtime binaries

In the menu, select atmoky -> Import Runtimes to copy the necessary binaries to your project.

Make sure you have the FMOD integration installed in your project.

Configure FMOD Integration

To inform the FMOD integration that you would like to use the trueSpatial plug-ins, open the FMOD Settings in Unity and in the Platform Specific section, add your target platforms and apply the following platform-dependent settings:

Add atmokyTrueSpatial to the Dynamic Plug-ins list.

Update

To update the integration, simply download the latest version of the integration package and follow the installation steps again.

In case the import runtime step fails, you might need to restart Unity as the runtimes might be already loaded into memory. If restarting Unity doesn’t help, manually remove the atmokyTrueSpatial runtime files from the Assets/Plugins/FMOD/platforms/... directories and try again.

After importing the runtimes, you might need to restart Unity to make sure the older versions aren’t still loaded into memory.

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